key_strafeleft Keyboard scan code of the key used to make the player strafe left. key_down Keyboard scan code of the key used to move the player backwards. key_up Keyboard scan code of the key used to move the player forward. key_left Keyboard scan code of the key used to turn the player to the left. joyb_strafe Joystick button used to make the player strafe.ĭoom Eternal Review - Intelligent Infernoġ7 March 2020 Keyboard key_right Keyboard scan code of the key used to turn the player to the right. joyb_speed Joystick button used to make the player run. joyb_use Joystick button used to make the player "use" (activate switches, open doors, etc). joyb_fire Joystick button used to make the player attack. Joystick use_joystick Boolean value used to control whether the joystick is enabled. This ranges from 0-4, with 0 representing no gamma correction, while 4 gives maximum gamma correction. The logic here is inverted: 0 is high resolution, while 1 is low resolution. detaillevel Boolean value which controls the resolution of the screen. A value of 10 gives a fullscreen window with the status bar, while 11 gives fullscreen without status bar. Settings Display screenblocks Controls the screensize, ranging from 3-11.
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